Innocent Passage (my suez canal game, almost a year late)
Innocent Passage » Devlog
When the Suez Canal got blocked last year, I decided to prototype a game about shipping lanes using Unity's in-built navigation system. The initial concept was way too ambitious, but the game is finally seeing the light of day as Innocent Passage.
I'm keen to keep iterating on this idea, but it could really go a million directions. So if you have any thoughts, let me know in the discussion forum!
Innocent Passage
Use real-world shipping data to visualise a future maritime conflict
Status | Released |
Author | Colestia |
Genre | Simulation |
Tags | Experimental, Visualization, War |
More posts
- v1.01 - Arctic shipping routesJan 23, 2022
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