Another thought provoking experience! The hints at how the inevitable psychological effects of the average life in a capitalist society are treated as a sickness are well crafted, because it is noticeable without being too obvious/showed in your face. That is, if they were intentional. In any case the inspiration from alienation and stuff is evident.
The second part of the day you are taken through hits close to home for real. The things that are taken away when you wake up the second time like the time display/alarm and the pills and stuff helps to solidify the points you make outside in the free camera mode.
The meeting place and the dinner table thing with the grilling nicely contrasts with the fast food place you work at the day before. Introducing another color (lime) in the foliage in the end is cool too.
I wanna note that the icons on the train are a really nice touch too.
I don't know if this is just in the browser version, but sometimes the end just never fades out.
The music being timed with the cut to the computer scene works well, while the vocals being timed with the going to bed scene doesn't work that well. I think it's because it stands out as so obvious that it takes you out of the experience.
For what this is, it works well, and not being assigned a goal fits perfectly because as such it gives you space to think.