It takes a bit of patience to figure out how the merging works, but I do enjoy that aspect a lot. It's a fun puzzle to look at the details and figure out how things connect, educational that way too.
I think this concept of game and what it's trying to educate on can really be expanded on.
hmmmmm, decent game. the concepts in of themselves are pretty decent, but u know , attempting this irl, u hit roadblocks cuase, someone has to head the changes and often thats where u get stuck. but does make one think.. good design too btw.
OK but trains do not kill the environment more than cars do - quite the opposite, in fact. "It's all connected maaaan" only gets you so far, you do need to consider HOW things are connected. Vicious cycles are not the only cycles.
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It takes a bit of patience to figure out how the merging works, but I do enjoy that aspect a lot. It's a fun puzzle to look at the details and figure out how things connect, educational that way too.
I think this concept of game and what it's trying to educate on can really be expanded on.
hmmmmm, decent game. the concepts in of themselves are pretty decent,
but u know , attempting this irl, u hit roadblocks cuase, someone has to head the changes and often thats where u get stuck.
but does make one think..
good design too btw.
Tell me, why does switching cars for trains kill the environment
becuase its all connected
(and u can merge items to extropolate ideas and fix those too)
OK but trains do not kill the environment more than cars do - quite the opposite, in fact. "It's all connected maaaan" only gets you so far, you do need to consider HOW things are connected. Vicious cycles are not the only cycles.
i feel like this is a statment piece but i like that i can control a little city in a box